Game is one of the leading entertainments that the current generation enjoys. Youngsters now are really interested in games, no matter if it’s old or new, and many game developers use this as an advantage to develop more exciting games. With technology advancement, games can be played in various ways. Game console is the most popular out of all because it is compact and convenient. A lot of people have video game consoles in their homes, it is a way to pass time with your family. You can also play games on your mobile phone nowadays and even on your laptop. Game developers have expanded the world of games where before, we thought certain games were impossible but combined with today’s technology and developers’ innovation, all of that is possible now. However, game developing is not an easy feat. People tend to make mistakes; especially amateur developers and this article would list three common mistakes done by these amateur developers.
1 – Exclude public’s opinion
First, when you develop a game, you would need active audiences that would try out your game. Then, you would need to gather as much feedback as possible from those active audiences because it will help you tremendously in improving some features in your game. Having a clear target audience, knowing the popular trends and researching about the targeted audience’s likes and dislikes will help you make a better decision on the path of your game. It is most important that you enjoy the game you are creating because if the developer is not enjoying the game, how can the audience? Through your audience’s opinion, you can improve your game even better and your work will flourish.
2 – Code misconduct
It is essential for game developers to manage their code from the very beginning of the project. Writing neat and specific code will help further into the project. The common mistake is that game developers would write one big codebase that is filled with numerous classes but eventually they will have to perform hotfixes later with the threat of destroying all of the code in the game. The better solution is to simply write individual scripts that function on different areas of the game. This is so that if you would need to make changes in the future, it would not affect other games areas. Additionally, game developers should familiarize themselves with source control. It is the act of backing up and handling all code that they are using in the code. Through this method, you can keep track of the stages of your game development.
3 – Dearth in planning
It is true that a few game developers improvise some of the small parts while developing games and that is considered common in small projects. However, when you go into a big project of developing a game, it is much better to have a clear planning of how the process should go. By having a plan from the start, you can manage the scope and the progress of that game development. It will show you the big picture of it and if needed you can let go of some or add some later, well into the development process. Without planning, it would be chaotic, and you will lose some ideas along the way.
These mistakes are quite common, but you should not give up because these are fixable mistakes. Perseverance is the key to develop amazing games and you would need to keep believing in yourself until the end. Being a game developer in Malaysia is not easy but it is not impossible.
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